Immortals (2011-11-10)

Fantasy | Action | Drama |

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  • Status: Released
  • Runtime: 110m
  • Popularity: 17.486
  • Language: en
  • Budget: $75,000,000
  • Revenue: $226,904,017
  • Vote Average: 5.9
  • Vote Count: 2036

  • Andres Gomez

    Total failure of doing a movie with the aesthetics and success of "300". Mediocre story, bad planned action scenes, tons of Fx, poorly developed characters and tons of stereotypes.

  • Gimly

    Everyone talks about how _Immortals_ is a _300_ ripoff, and don't get me wrong, it absolutely is, but I haven't yet seen anyone talk about how it's also a bit of a _God of War_ ripoff. I'm actually quite fond of historically-set mythology films, but I don't believe the problem with _Immortals_ isn't the setting or the genre, it's the motivation behind its being made the way it was. The _300_ movie exists to be an adaptation of the _300_ comic book, the _Immortals_ movie exists because the _300_ movie made money. (Don't get me wrong, I know that the real motivation behind both these, and of any other studio film, is money. But someone involved somewhere has to want more from their movie than that. And _Immortals_ doesn't give me the vibe that anyone did). I can handle _Immortals_ doing what _300_ does. Hell, if enough people rip an idea off over a long enough period of time, in movies, we call that a genre. My issue is that it **only** exists to do what _300_ did, yet it does **all** of it so much worse. There are maybe two fights in _Immortals_ that last for longer than 30 seconds, even with all that slow-mo stretching the runtime, and neither are filmed as well as the ones in _300_. It's nowhere near as fun, it's not superior in any technical category, it's harder to tell what the fuck is going on. Even the acting, which is NOT _300's_ strong suit, is worse here than it is there. There were maybe flashes where you could glimpse a cohesive idea that desired to form, but it never even got close. _Final rating:★★ - Had some things that appeal to me, but a poor finished product._